Valkyre, Your New Home

Welcome to Valkyre - the floating island.  The town is called Newbatia and it's restricted to players with level 20 or less in all of their classes.  Once you reach level 21 in any class, you will not be able to return to Valkyre (VK).  Therefore, make sure you finish all the things you want to do on Valkyre before you leave!  There are some quests on Valkyre that if you level off of Valkyre prior to completing those quests - you forfeit the right to complete these quests forever.  (You can make another character to get equipment on Valkyre, but quests are specific to characters)

There are currently (as of February of 2010) 20 distinct areas on Valkyre:

  1. Newbatia (Town, VK)
  2. Adventurer's School
  3. Attics of Newbatia
  4. Folkner Forest (some guilds within Newbatia but not inside the town itself)
  5. Thug Hideout
  6. Daar Tempest (Daar)
  7. Shadow Playground
  8. Newbatia Downside
  9. Downside Mines
  10. Star City
  11. Circus
  12. Fraternal Order of Clowns (FOC)
  13. Mystical Fens (Fens)
  14. Wyrmlings (part of Fens)
  15. Waterfalls
  16. Blaster's Temple
  17. Chessboard
  18. Carnival
  19. Tiger Glen
  20. Autumnal Forest (AF)

A level 20 in any class will be able to kill at least one mob in each of these areas assuming you have collected enough good equipment and learned your way around the game.  However, Autumnal Forest (AF) is probably the hardest overall area on Valkyre to solo in - it's for higher level VKers.

Some notable differences with Valkyre from the other continents (Bal Harbor (BH), Settlestone (SS), Aisholm (AH), Island, and Lyme) is that items are oftentimes cheaper on Valkyre than they are elsewhere, such as recall scrolls (cost on Valkyre: 600 - cost elsewhere, 2000 and up).  Also, the mobs are tailored to lower level players where there are huge monsters on the other continents that can eat a huge group of adventurers alive.

A level 1 player can kill the mobs in Newbatia (in town itself) and Adventurer's School - I highly recommend that you take the tour at the Adventurer's School if you have never mudded before.  The best mobs to begin killing would be the small animals and whatever is in the Adventurer's School.  After you've gotten some levels, you can try the harder mobs in town (elderly men and the like).  But be sure to learn the essential skills/spells if you want to do better!

Valkyre is rather small compared to the other continents and you can't really get lost in Valkyre once you learn it.  It's a great way to practice your mudding, map skills, and building your character up - but there's only so much you can do on Valkyre itself.  Don't feel afraid to venture off Valkyre and return - just don't level past level 20 off of Valkyre if you want to return.

You cannot level past 20 on Valkyre, so don't worry about levelling past 20 on Valkyre.

Valkyre only has transportation services to BH, AH, and SS.  If you want to reach Lyme or the Island, you will have to use the traditional mass transit that everybody else uses.  The ships between Valkyre and BH/AH/SS are much faster than the normal boats for everybody else!

Valkyre currently has three holy temples (Splork - in the Adventurer's School, Blaster - in Blaster's Temple, and Juggleblood - near town, on a bend in the path towards the Circus).  There are several temples on the other continents - so you could sail to one of the other temples, get a holy item and return to Valkyre.

Welcome to Sloth and hope you enjoy your time!

[Written: 15-Feb-2010]

Special Bonus: Areas and Mobs for New Players (On Valkyre)

Here's a short list of mobs on Valkyre that you should not attempt to kill (without a LOT of good equipment and levels!) Or "top causes of death on Valkyre":

Some good areas you would like to run at low levels (there are mobs in other areas and this is meant as general suggestions):