First Steps
One of the first steps that you'll have to learn about MUDding is that there
are a bunch of things to learn!
- All skills and spells require reading a spellbook to learn the spell or
skill
- Your equipment does not disappear nor will a piece of equipment always be
loaded onto a mob
- You will get hungry and thirsty - drink something and eat something
- You can create aliases (both on the server and with your client) that make
typing certain commands much easier - here's a sample:
- alias wi cast 'firewind' - this creates an alias called "wi"
that would be the same thing as "cast 'firewind'" - You
can then type "wi Smaug" instead of "cast 'firewind' Smaug"
- You will have to kill mobs in order to gain experience and gold
- Levels
cost both experience and gold - and increase accordingly with both levels
and where the class is in your class order
- Deposit extra gold into
the bank so that mobs can't steal gold from you
- Levels cost double
the gold if you try to level somewhere that you are not a citizen (where you
picked your hometown to be is where your citizenship starts at - you can
change citizenship later, but if you picked Valkyre, do not level somewhere
else unless you have plenty of gold that you don't mind wasting)
- If
you die, your corpse will remain where you died (and the equipment with it)
- but some mobs will loot your corpse and wear the equipment - so try to get
back and loot your corpse as fast as you can if you die
- Target mobs using the NONCOMMON name - for example in Tiger Glen, target
the tigers by their second identifier (ie: "kill hunting" instead
of "kill tiger"). This is important as you can end up
hitting the wrong mob and dying rather quickly. Especially useful to
know if you try to "charge tiger" and end up charging into the
bathing tiger not on purpose.
- The best thing you can do as a newbie is to find a temple (Splork's,
Blaster's, or Juggleblood's on Valkyre, or one of the other temples off of
Valkyre). Get the Holy Sword - it will allow you to kill mobs you
normally can't with its sheer damage. The Holy Dagger is a good second
option.
- Do not start collecting spellbooks that crumble if you do not have
equipment that gives you +intelligence - with 18 int, you only need 2
copies. You also need intelligence in order for someone else to teach
you the book fully with just 1 book.
- Early on - there are only 2 statistics that matter: Strength and
Dexterity. This is making it rather simple - do your best to max these
2 out when you are weaker. Later on, you can set up your equipment in
other alignments, but 18 Dexterity is pretty much needed for
everybody. Strength is not needed as much when you are a mage prime in
later levels, or for other reasons with more levels.
- If you can maximize both STR and DEX easily, go after +HIT and +DAM
equipment - these always help! There's a wealth of newbie-only items
that specifically give you +HIT (such as the sloth-shaped brooches).
- Try to gather a set of intelligence equipment as you can.
- If you are a caster prime, you may want to start collecting some mana/mana
regen items (or +WIS and +INT items as needed).